

Gamification-based programs can create an inclusive space where the student and trainer can strengthen learning in a dynamic process, which helps students find a mechanism that facilitates learning, and provides a useful way to comprehend academic content.Īim: The aim of this study was to document the final experience of first-year university students on the adaptability to transition from in-person to online interventions from a program of nutritional and sustainability education through gamification concept theory. Human Nutrition Laboratory, Zamorano UniversityĬommunity nutrition, educational intervention, pandemic crisis, sustainability Abstractīackground: Creating positive visions and attitudes in university students through educational interventions is challenging.
